Build Your Own .NET Language and Compiler by Edward G. Nilges

Build Your Own .NET Language and Compiler



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Build Your Own .NET Language and Compiler Edward G. Nilges ebook
Page: 408
ISBN: 1590591348, 9781590591345
Format: chm
Publisher: Apress


Say we wanted to build a feature like require , which is known in many scripting languages, in Scala. Regardless of where you're coming from, it's likely that you already know one or more languages and you like your development workflow. Wouldn't it be nice to still be able to leverage that in your web games? A goal of the Mono project is to build a "build your own framework" platform where you can use Mono+your app as an "appliance", dynamically reshaping not just assemblies but also the VM itself. For me, the question is why there are two whole huge separate teams to create two project subtypes that for the most part differ only in the syntax of the language (this is also true for the deceased Visual J#). While there are many attempts at improving NET or Java world. Our goal is to make the open web a compelling virtual machine, a target for compiling other languages and platforms. Scott Hanselman dubbed JavaScript the assembly language for the web and the number of compilers targeting JavaScript seems to confirm that statement. So if he says that about the language, I am sure you can draw your own conclusions. While this is somewhat easier for VB. 2) Four releases later, the automation model doesn't support yet code inside methods, so you can't get the method variables, constants and statements unless you parse the code on your own. All this is for counting everything anyone writes that could be called a compiler; the most popular mainstream language implementations may very well be focused on C implementation, but that doesn't mean the people who chose C for them knew what they were doing. In this first release, we're focused on compiling low-level code like C and C++. Nilges, Build Your Own .NET Language and Compiler ISBN: 1590591348 | edition 2004 | CHM | 388 pages | 9 mb This practical book presents. I keep hearing that C++11 makes things so much easier now and that C++11 has fixed many of the problems of C++98. Net are also leveraging powerful .Net platform capabilities, on Windows.

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